Monday, December 2, 2013

The best Xbox One games so far

The best Xbox One games so far
The Xbox One isn't just there to keep tabs on your heartbeat while you yell at the Skype app to phone your Gran. It's also - shock - a machine that plays videogames. Some of those videogames are going to be better than others, naturally,
and that's why you should bookmark this page without further ado - it's a round-up of the Xbox One titles we consider most worthy of your attention at any given time.
Expect the list to fluctuate as the months and, indeed, years roll on. Microsoft has put together a fairly sturdy launch line-up, but the greatest games are definitely still to come. For a sense of the possibilities, check out our list of all confirmed Xbox One games.


Dead Rising 3


Dead Rising 3 isn't all that appealing on the surface, chugging along in 720p at a highly variable frame rate, but if you're looking for a substantial action epic that rewards experimentation and doesn't insist that you behave like a rational human being, this is the game for you. As the story begins, leading man Nick finds himself trapped in the Californian city of Los Perdidos during yet another zombie apocalypse - a city that's about to be bombed back to the Stone Age by the US authorities. While attempting to escape, he'll rub shoulders with Psycho bosses themed on the Seven Deadly Sins, rescue survivors from a variety of predicaments, and come up with dozens upon dozens of pleasantly barmy makeshift weapons.




These include a set of gloves with guns in place of fingers, a motorised cat, hammer that generates a flesh-ripping sound wave and a steamroller that can breathe fire. Item creation is more relaxed than in prior games - you won't need to visit a workbench, and given enough experience with any particular Combo recipe, you can substitute harder-to-find ingredients for more easily obtained ones to save time. The story's a mixed bag, but it's charismatically told, and there's plenty to divert yourself with in the open world if you'd rather not trifle with any plot considerations. Read our Dead Rising 3 review for more.

Forza Motorsport 5



The most technically adept of the launch titles, Forza 5 renders around 200 real-world motors in dreamy high fidelity - look closely, and you'll see air bubbles in the paint, or light touching the threads in the weave of a seatback cushion. That's around 300 fewer cars than you'll find in Forza 4, admittedly, and the game's omnipresent albeit optional microtransactions haven't won it many friends (especially when you consider that you can no longer test drive cars with buying or unlocking them). For a launch racer, however, it's pretty substantial, and the predictably brilliant handling and vehicle physics are more than consolation.



Thanks to the overhauled Drivatars system, Forza 5 is likely to get better over time. Evolving digital constructs that deliver a finely-observed approximation of your style and skill, Drivatar AIs now "live" in the Xbox Live cloud and race against other players on your behalf - earning credits in the process that can be spent when you next sign in. We've got warm words for the ForzaVista garage mode, too, which features the vocal talents and idiosyncratic humour of the Top Gear team. Read our Forza Motorsport 5 review for more.

Killer Instinct (Combo Breaker Edition)



The only next generation fighter worth speaking of, for the moment. Killer Instinct's big weakness is its scanty character selection - there are only six to play with, at the time of writing - but £15.99 for the lot plus two more via DLC isn't too shabby, and the combatants on offer are a potent, many-layered bunch. Fast, florid and technical, Killer Instinct is defined by the infamous "Combo Breaker". Assaults can be interrupted by matching a certain kind of attack to a certain kind of attack - fail, and you'll be unable to do anything else for a few seconds.



The mode selection is as under-sized as the cast, for the moment, though it does make room for an excellent Dojo mode that serves as a comprehensive introduction to fighting game practises and terminology at large. A free Arcade mode is down to follow at some point next year - offline offerings are currently limited to basic duelling. The odd networking bug aside, we've found multiplayer performance to be extraordinarily robust. Read our Killer Instinct review for more.

Battlefield 4




This is the same old story, in some ways: spectacle-led, throwaway single player meets ridiculously well-accoutred, volatile and engaging multiplayer. Battlefield 4's campaign is, at least, less restrictive than that of Battlefield 3 - new Universal weapon crates allow for more choice in the fray - but those scripted gun battles and vehicle sequences aren't nearly as entertaining as the 64-head online engagements, in which you'll knock buildings over, set destroyers adrift and flood entire maps for a tactical advantage.



As before, it's all about getting to know the classes. Engineers are your demolitionists, while Assault troops shape the frontline and patch up wounded allies. Support types get to throw ammo boxes and all manner of nasty anti-infantry explosives around. Recon guys are either snipers or infiltrators. The maps are a pleasant mixture of the claustrophobic, the wide-open, the dry and the watery, so there's more or less something for every style. The visuals are, needless to say, stunning, but the netcode isn't quite as appealing: as of December 2013, Battlefield 4 has severe connection problems. Watch your step, and read our Battlefield 4 review for more.

Need for Speed: Rivals



If Forza 5 strikes you as too clean and thoughtful, save your pennies for the first next generation Need for Speed - a racer that's as aggressive as the original cops-vs-robbers sim Need for Speed: Hot Pursuit, and as big-bottomed as the open world Need for Speed: Most Wanted. Whether you play an enforcer or an underground street racer, the format is simple: pick a starting point, pick a car, choose your weapons and head out into the countryside to score points and bend fenders.



The AllDrive system spontaneously introduces up to five other racers to your world as you play. It's quite hard to actually meet any of these players without taking an extensive detour in practice, but it's hard not to be wowed when you fly off a jump ramp narrowly ahead of a cop, and land alongside another human being engaged in a hitherto separate pursuit. It's a very pretty game, too: the cars are luridly well-detailed, and the world spans several climate zones, so you don't have to drive far for a change of scene. Read our Need for Speed: Rivals review for more.


Assassin's Creed 4: Black Flag



If Dead Rising 3 strikes you as a bit lacking in swagger, look no further than Black Flag - a Caribbean and 18th century-set epic that's equal parts thrilling nautical bust-ups, picturesque inner-city exploration and shadowy online murder. Where the third game insisted that players endure a wooden multiple-hour introduction before they could mess around in the world, Black Flag opens up quickly, allowing you to head off the beaten path in search of ships to plunder, forts to raid and faces to stab.




Strutting new protagonist Edward Kenway is a lot more likeable than pious old busybody Connor, too - ruthless and mercenary, but also troubled and quietly noble. All told, this is the most worthwhile Assassin's Creed title since the second, though the Assassins could use a few new tools and tricks for their trade, and the competitive online hasn't changed much beyond the addition of a game type creation tool. Read our Assassin's Creed 4 review for more.
Honorary mentions go to Ryse: Son of Rome (for the visuals), Call of Duty: Ghosts (for the fleet-footed online) and Zoo Tycoon (for the chimps). Any to add? We'll have a feature up soon on the most promising Xbox One games of 2014.
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And what are the best games you have
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